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SO INCREDIBLY BORED...
that is all. More tomorrow
Wednesday, February 10, 2010
Thursday, January 21, 2010
Update that I have not done in a while
Been way too long. Anyway, we recently went to Siast, I thought it was pretty interesting all of the new media studies programs that they had there, I was particularly interested in graphic design and animation. Who knows, maybe I will go there some day, I wasn't too interested in the other things offered that I would need to take, but hey, you gotta take the good with the bad I guess.
On another note we recently had a guest speaker, offering potential programs that could be taken in Vancouver. which once again I was really interested in, mainly the graphic design part, but I can see that my skills aren't quite up to par with the fantastic artists that they have there, gotta work on those drawing skills that are steadily improving with my amount of free time.
Thursday, December 17, 2009
Come to the light
Tuesday, December 15, 2009
wow
Been a long time since last post. Lets start with something stupid. So i'm on the bus behind somebody who doesn't seem to know which lane they want to be in at a red light, and this idiot driver opens her door, steps half out of her car, and yells to the bus driver that he's blocking her rear-view mirror.
I'm dead serious.
It's things like this that make me lose faith in people. Others include but are not limited to how you can't have the word "edge" on a video game cover without getting sued, Micheal Atkinson staying purposefully ignorant of any video game (look him up, he's worse than Jack Thompson), commercials over youtube, and not on the side like any nice person, nooooo, on the video you're watching.
It's people like that woman on the road that make me realise that humans can always get dumber than you think they can.
I'm dead serious.
It's things like this that make me lose faith in people. Others include but are not limited to how you can't have the word "edge" on a video game cover without getting sued, Micheal Atkinson staying purposefully ignorant of any video game (look him up, he's worse than Jack Thompson), commercials over youtube, and not on the side like any nice person, nooooo, on the video you're watching.
It's people like that woman on the road that make me realise that humans can always get dumber than you think they can.
Thursday, November 19, 2009
devry and e portfolios
so, i seem to have missed a few things, and here they are:
first, devry, for those of you who weren't here for some reason or other, I enjoyed the presentation, even though it took time away from my dvd/game covers that I really need to finish. Other than that, I enjoyed the presentation, but although while it was helpful, i'm not quite sure that it will be something i'll be continuosly intrested in. It almost seems to me that when you make/use extra things, it just overcomplicate a process that could be done with fewer tools. It might take longer, but it would be that much easier fo others to understand.
next, on E-portfolios. Five tips that make a good E-portfolio are:
1 Make sure it is easy to navigate. This is probably the most important one. You could have great ideas and great works but if people can't find your work, you're S.O.L. I know I've been on some websites with remarkably bad navigation, and just desided to quit before i could find anything.
2 Make sure it's easy for potential clients to contact you. Self explanatory, but important. if nobody can contact you, no jobs, and once you run out of spare housepets, YOU STARVE.
3 A portfolio sit should be easy to update. This is more for your sake than the clients, but if a portfolio isn't easy to update, typically you will update less, and then more than likely forget to put new stuff up at all.
4 A portfolio sit should only showcase your best work. NEVER show bad stuff and say this is your worst. Anybody who hires you will want to believe that you are some sort of machine who can put out good work after good work. Anything bad will make them think that you will create something like that again.
5 Provide a downloadable resume. This one does not seem to be important, untill you realize that the majority of the human population are lazy or procrastinating or forgetful sloths that will not do an ounce of work untill they have to because the are doing other things (also why I forgot to put this update up, but in my defense I was busy working on other things). Anyway, people are lazy, and a lot of them won't even bother reading your resume untill it is downloadable. When you finally do though, they won't download it, they'll only read/skim it online, but they like to think they have the option.
first, devry, for those of you who weren't here for some reason or other, I enjoyed the presentation, even though it took time away from my dvd/game covers that I really need to finish. Other than that, I enjoyed the presentation, but although while it was helpful, i'm not quite sure that it will be something i'll be continuosly intrested in. It almost seems to me that when you make/use extra things, it just overcomplicate a process that could be done with fewer tools. It might take longer, but it would be that much easier fo others to understand.
next, on E-portfolios. Five tips that make a good E-portfolio are:
1 Make sure it is easy to navigate. This is probably the most important one. You could have great ideas and great works but if people can't find your work, you're S.O.L. I know I've been on some websites with remarkably bad navigation, and just desided to quit before i could find anything.
2 Make sure it's easy for potential clients to contact you. Self explanatory, but important. if nobody can contact you, no jobs, and once you run out of spare housepets, YOU STARVE.
3 A portfolio sit should be easy to update. This is more for your sake than the clients, but if a portfolio isn't easy to update, typically you will update less, and then more than likely forget to put new stuff up at all.
4 A portfolio sit should only showcase your best work. NEVER show bad stuff and say this is your worst. Anybody who hires you will want to believe that you are some sort of machine who can put out good work after good work. Anything bad will make them think that you will create something like that again.
5 Provide a downloadable resume. This one does not seem to be important, untill you realize that the majority of the human population are lazy or procrastinating or forgetful sloths that will not do an ounce of work untill they have to because the are doing other things (also why I forgot to put this update up, but in my defense I was busy working on other things). Anyway, people are lazy, and a lot of them won't even bother reading your resume untill it is downloadable. When you finally do though, they won't download it, they'll only read/skim it online, but they like to think they have the option.
Thursday, November 12, 2009
games that nobody bought
now for a list of good games that nobody bought:
SMT Devil Survivor, Eternal Darkness, Black Sigil, valkyrie profile (all), and for the bigshot, breakdown, an awsome game from Namco that I would argue is easily the best FPS ever made.
SMT Devil Survivor, Eternal Darkness, Black Sigil, valkyrie profile (all), and for the bigshot, breakdown, an awsome game from Namco that I would argue is easily the best FPS ever made.
whoops
a lot to get through this time. I seem to have missed a lot and am going to update more regularly.
anyway....
a guy whose name I forgot and will post if someone tells me came from the center of arts and technology, the presentation was interesting, and I learned worldwide media industry is said to have made 12 trillion dollars by 2012. In this comapany you get paid a lot of money to do almost anything, ad everything, skydiving, baby pictures sports. no lack of jobs in network security, interior design, requires sitting in front of a computer for over 60 hours, which for me is great. I also learned that there are awards for websites, and by 2011 the game market would have made 49.9 billion dollars
anyway...
Last wedsnday I learned that there are many different art styles for tv showing, some of which look almost comic book stylish. Also proving that you can make anything in HD. The main one I'm talking about is Injustice, an interesting show about todays justice in courts. the most interesting thing about it is that the images give a sense of depth, one image stays at the front focus, while a second image rotates around the first, sometimes fast, sometimes slowly,and it gives an interesting feel.
anyway...
so I came across a book, that has some of the worst grammer and worst word uses you could ever find. I never even knew any author thought using "especialy" was a good idea, and it has the problem of not telling you anything. We came across a "lorg" what a lorg is or what it looks like isn't explained until six pages later. Then one guy fires an arrow from a bow, and another fires a bolt. Alright, a crossbow and bow right? No. The guy with the bolt explains that his weapon, whatever it is, calculated the targe and fired for him. Wait, computers? Then why do they still have armor and swords? I'll leave it to you to guess what book this is.
anyway....
a guy whose name I forgot and will post if someone tells me came from the center of arts and technology, the presentation was interesting, and I learned worldwide media industry is said to have made 12 trillion dollars by 2012. In this comapany you get paid a lot of money to do almost anything, ad everything, skydiving, baby pictures sports. no lack of jobs in network security, interior design, requires sitting in front of a computer for over 60 hours, which for me is great. I also learned that there are awards for websites, and by 2011 the game market would have made 49.9 billion dollars
anyway...
Last wedsnday I learned that there are many different art styles for tv showing, some of which look almost comic book stylish. Also proving that you can make anything in HD. The main one I'm talking about is Injustice, an interesting show about todays justice in courts. the most interesting thing about it is that the images give a sense of depth, one image stays at the front focus, while a second image rotates around the first, sometimes fast, sometimes slowly,and it gives an interesting feel.
anyway...
so I came across a book, that has some of the worst grammer and worst word uses you could ever find. I never even knew any author thought using "especialy" was a good idea, and it has the problem of not telling you anything. We came across a "lorg" what a lorg is or what it looks like isn't explained until six pages later. Then one guy fires an arrow from a bow, and another fires a bolt. Alright, a crossbow and bow right? No. The guy with the bolt explains that his weapon, whatever it is, calculated the targe and fired for him. Wait, computers? Then why do they still have armor and swords? I'll leave it to you to guess what book this is.
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